Tuesday, December 30, 2014

Star Wars Knights of the Old Republic II: The Sith Lords Game


Star Wars Knights of the Old Republic II: The Sith Lords Game Overview:
The good Star Wars prequel series continues with Knights of The Old Republic II: The Sith Lords. You play as a Jedi (no relation to the original game�s hero) who left the Order years ago after the war with Revan and Malak. During your absence, three new Sith Lords rose to power and purged the galaxy of nearly all Jedi. As the last known Jedi, you must reclaim your powers and take down the Sith before they finish what they started.

The Sith Lords looks and plays nearly identically to the first game - a deft turn-based combat system that looks and feels like you have real-time control over the dramatic action - which is just fine, since the first KOTOR was so satisfying. This time you start out wielding basic Force powers (there are 60 new powers and feats to choose from), but you still have to fight your way through a large chunk of the game with blasters and conventional swords before you get your hands on a more elegant weapon. You�re gonna earn that lightsaber, pal.

The moral decisions you face affect not only your alignment, but that of your entire party. Certain party members will like you more depending on if you lean good or evil, and winning them over can gain you access to special side quests. Swoop racing and Pazaak are both back, plus a few other minigames to keep the main game from getting old, but the replayability factor truly makes this game amazing. Playing through as a Jedi will make you itch to go back and do it all over again as a Dark Jedi, so that you can let loose and kill, rob and otherwise ruin the lives of everyone you come into contact with.

The fantastic storyline returns you to a few worlds from KOTOR, as well as some that were mentioned but not seen, and the new Sith Lords are genuinely creepy, intimidating characters. However, a few of the battles are anticlimactic, and the ending is obviously unfinished, leaving you wondering what happened to half of your party. The Sith Lords is a worthy sequel, but the abrupt story stopper ultimately keeps the apprentice from becoming the master.


Star Wars Knights of the Old Republic II: The Sith Lords Game System Requirements:
Operating Systems:
Windows 98 SE, Millennium (ME), 2000, and XP.
CPU:
Pentium III or Athlon class 1 GHz or faster required.
Pentium 4 or Athlon XP class 1.6 GHz or faster recommended.
Memory:
256 MB RAM required.
512 MB RAM recommended.
Graphics Card:
32 MB OpenGL 1.4 compliant AGP or PCX 3D Graphics card with Hardware Transform and Lighting (T&L) Capability required.
ATI Radeon 9200 or NVIDIA GeForce4 Ti or better recommended.
Sound Card:
100DirectX 9.0c compatible audio device required.
CD-ROM:
Quad Speed CD-ROM drive required.
16 Speed CD-ROM or DVD-ROM drive recommended.
Input Device:
Keyboard and mouse required.
DirectX:
Microsoft DirectX 9.0c is included on this CD. You will be prompted to install DirectX during the installation of this game if this or a more recent version isn't already properly installed on your system.


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Saturday, December 27, 2014

Call of Duty 5 World at War Game


Call of Duty 5 World at War Game Overview:
Call of Duty World at War is a first-person shooter video game developed by Treyarch and published by Activision Blizzard for PC, PlayStation 3, Wii, and Xbox 360. It is generally considered to be the fifth mainstream game of the Call of Duty series and returns the setting to World War II. The game was released in North America on November 11, 2008, and in Europe on November 14, 2008. A Windows Mobile version was also made available by Glu Mobile and different storyline versions for the Nintendo DS and PlayStation 2 were also produced, but remain in the World War II setting. The game is based on an enhanced version of the Call of Duty 4: Modern Warfare game engine developed by Infinity Ward with increased development on audio and visual effects.
World at War is a game in the Call of Duty series, and features a more mature theme than its previous installments. The game is also open-ended, giving the player multiple ways to complete objectives. The gameplay of World at War shares several features with previous iterations of the franchise. Players fight alongside AI-controlled teammates. They help during the game�s missions by providing cover fire, shooting down enemies, and clearing rooms for entry.


Call of Duty 5 World at War Game System Requirements:
System= Pentium IV CPU 1.7 GHz
RAM= 512 MB
Video Memory= 128 MB
OS= Windows XP  Windows Vista Windows 7 and Windows 8


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Wednesday, December 24, 2014

KA-52 Team Alligator Game


KA-52 Team Alligator Game Overview:
KA-52 Team Alligator is the follow-up to Team Apache, which UK developer Simis released about two years ago under the imprint of SSI/Mindscape. This time around, the publisher is GT Interactive, and instead of the AH-64 Apache, the star of this particular simulation is the KAmov KA-52 Alligator, a two-seat command/attack helicopter of Russian manufacture. The game comes with two scripted campaigns and a variety of stand-alone combat missions, which you fly as a member of the Russian armed forces. While the KA-52 is a two-seater, Team Alligator puts you in the place of the pilot, while the weapons officer is controlled by the computer.

Team Alligator is billed as an "action sim," which should immediately tip off hard-core simulation fans that the game is not meant to compete with more technically accurate sims like Longbow 2 or Apache/Havoc. Instead, Team Alligator attempts to provide a reasonable facsimile of helicopter flight while concentrating on creating an interesting and immersive environment. This approach worked well for its predecessor, Team Apache. Unfortunately, Team Alligator's stripped-down flight model is a spectacular failure that taints all other parts of the game, making it much less than what it could have been.


Team Alligator's focus is on running a squad of six Alligator helicopters while progressing through two different campaigns, one set in Belarus and the other in Tajikistan. You're tasked not only with flying the lead helicopter in each mission but also with managing the pilots under your command. To this end you can even discipline your pilots or offer them "treats," such as American candy bars (of which you have a limited supply). This role-playing aspect is actually quite enjoyable, and it gives a good feeling of overall command. There are also plenty of wingman commands to help direct your squad's attack while the mission is actually in progress. However, there's no mission builder, so you'll have to be satisfied with the campaigns or the stand-alone and instant-action missions. The game also supports up to eight players in head-to-head mode, and cooperative multiplay can accommodate up to six.

Team Alligator's terrain graphics are very crisp and effective, especially at low altitudes. However, the effect is marred slightly by melting terrain on the horizon. The object detail is very nice in Team Alligator - for instance, the game looks particularly impressive when you're lining up a close-range shot at a tank. But the cockpit is blurry and difficult to read in 3D mode, meaning that many players will opt to fly in "HUD-only" mode, which detracts from the sim's visual realism.

The avionics are clearly simplified and are meant to get new gamers quickly into the sim. To this end, the game includes a manual that not only explains the basic functions of the helicopter's weapons and controls clearly and effectively, but also explains the basics of helicopter performance and flight characteristics for those unfamiliar with rotary-wing aircraft. To top it all off, there are some good training missions that will have new pilots flying quickly and easily after one session with the game.

The general concept of mixing action and simulation elements is fine, but any flight simulation worthy of that distinction needs to have at least a reasonably believable flight model. Unfortunately, the flight model in Team Alligator is decidedly strange. The Team Apache flight model before it wasn't extremely realistic either, but it at least gave a good approximation of helicopter behavior while still letting relative novices quickly master the essentials of flight and air combat. On the other hand, Team Alligator exhibits bizarre behavior that calls into question what, if anything, the game is supposed to be simulating.The most noticeable problem with Team Alligator is that certain angles of attack appear to have absolutely no effect on flight. For example, the helicopter can be made to hover and then tilted substantially to the left or right with no sideslip whatsoever. Once the helo has been tilted past a given point, sideways movement takes place. This also occurs with forward and reverse movement, meaning that in practice the KA-52 can maintain unrealistic angles of hover. There seems to be a similar drop-off in stability where the helicopter departs controlled flight rapidly but is unnaturally stable prior to that. The relationship of collective and cyclic to altitude and airspeed can also be quite abnormal, causing the aircraft to accelerate and decelerate when it shouldn't do so. In short, the game does a terrible job of reproducing the rudiments of helicopter performance.

The problem with the joystick dead zone is equally disturbing. On many controllers, a dead zone exists where stick deflection does not result in any response from the helo. For example, you might tilt the stick substantially to the left without causing any pitch change to the aircraft. Then, once the stick passes a certain point, the helicopter will all of a sudden pitch violently to that side. This seems to be controller-dependent but in a completely unpredictable way. Consequently, fine control of the aircraft is almost impossible, and even skilled pilots will end up rolling the copter side-to-side like a rowboat in the ocean. This is separate from the "control lag" flight-model option that is available, which attempts to mimic the lag between pilot manipulation of the controls in a real helicopter and the machine's response. Players suffering from an excessive joystick dead zone should turn control lag off, as this may improve performance.

But what is strangest about Team Alligator is that it does model some technical aerodynamic factors peculiar to helicopter flight, such as blade stall and vortex ring state, which a less ambitious sim would simply have ignored. You even get the ability to reverse the collective, letting gamers who are used to the reversed throttle characteristic of helicopters not to have to pretend they're flying jet aircraft. It's clear that Simis was out to create a good approximation of the KA-52 in flight rather than the bizarre UFO that is present in the game and which seems to write its own laws of physics. But unfortunately, the flight model that ships with the game is so bad that it borders on the unplayable. If you are unlucky enough to have a controller setup that suffers from the dead-zone problem, control of the helicopter (especially left and right cyclic) will be so frustrating that you'll feel the need to take a handful of tranquilizers before playing the game. There's a user-created patch to the flight model available at an unofficial KA-52 Team Alligator site, but while it helps correct some of the physics anomalies, it doesn't correct the dead-zone problem.

KA-52 Team Alligator had the potential to offer the enjoyment of the Team Apache squad-management concept with modern graphics in a novel helicopter with interesting flight characteristics. However, the broken flight model interferes with play so badly that most of the fun is lost. In addition, the control problems can make the game impossible to play if you're unlucky enough to have a controller that suffers from them. If GT Interactive and Simis were able to fix these twoflaws, the game would have been worth purchasing. However, in its current state, KA-52 Team Alligator is best left on the store shelf.


KA-52 Team Alligator Game System Requirements:
RAM: 32 MB
Video Memory: 8MB
CPU: 200 MHz
Windows XP, Vista, 7, 8


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Sunday, December 21, 2014

Hitman 4 Blood Money Game


Hitman 4 Blood Money Game Play Overview:
Hitman 4 Blood Money sees the return of the world's deadliest assassin and takes killing for money to a whole new level.

Agent 47 is back and this time he's paid in cold, hard cash. How the money is spent will affect his passage through the game and the weapons at his disposal, resulting in a unique gameplay experience for each player. Powered by a new version of IO-Interactive's stunning Glacier engine, Hitman 4 Blood Money will deliver the most brutal and realistic simulation of the life of a merciless assassin.


In Hitman 4 Blood Money, Agent 47 finds himself in the midst of a war between two rival contract agencies. When assassins from his contract agency, the ICA, are systematically eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. Suddenly, Agent 47 loses contact with the ICA. Sensing that he may be the next target, he travels to America where he prepares to make a killing!


Hitman 4 Blood Money Game System Requirements:
OS: Windows 95/ME/2000/XP
CPU: Pentium II, 233 MHz Processor
Hard Drive: 30 MB
RAM: 64 MB
Video Card: 16 MB
Sound Card: DirectX compatible
Keyboard and Mouse


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Friday, December 19, 2014

Microsoft Office 2010 Professional Plus X86 X64 SP1


Microsoft Office 2010 Professional Plus X86-X64 SP1 Overview:
Microsoft Office 2010 Express your ideas more visually.
Office 2010 opens up a world of design options to help you give life to your ideas. The new and improved picture formatting tools such as color saturation and artistic effects let you transform your document visuals into a work of art. Combined with a wide range of new prebuilt Office themes and SmartArt� graphic layouts, Office 2010 gives you more ways to make your ideas stick. Check out PowerPoint 2010 and Word 2010.

Accomplish more when working together
Brainstorm ideas, provide better version control, and meet deadlines faster when you work in groups. The co-authoring experience for Word 2010, PowerPoint 2010, Excel Web App and OneNote shared notebooks let you work on a file with several people at once � even from different locations.
Enjoy the familiar Office experience from more locations and more devices
With Office 2010, you can get things done more easily, from more locations and more devices. Using a smartphone or virtually any computer with an Internet connection, you can work when and where you want to work.

Create powerful data insights and visuals
Track and highlight important trends with new data analysis and visualization features in Excel 2010. The new Sparklines feature delivers a clear and compact visual representation of your data with small charts within worksheet cells. Filter and segment your PivotTable data in multiple layers using Slicers to spend more time analyzing and less time formatting. See Excel 2010 in action.

Deliver compelling presentations
Captivate your audience with personalized videos in your presentation. Insert and customize videos directly in PowerPoint 2010�trim, add fades and effects, or bookmark key points in the video to call attention to selected scenes. Videos you insert are now embedded by default, relieving you from managing and sending additional video files. See PowerPoint 2010 in action.

Manage large volumes of e-mail with ease
With Outlook 2010 you can compress your long e-mail threads into a few conversations that can be categorized, filed, ignored, or cleaned up. The new Quick Steps feature let you perform multi-command tasks, such as reply and delete an e-mail in a single click, saving you time and inbox space. See Outlook 2010 in action.

Store and track all your ideas and notes in one place
Get the ultimate digital notebook for tracking, organizing, and sharing your text, picture, video and audio notes with OneNote 2010. New features such as version tracking, automatic highlighting, and Linked Notes give you more control over your notes so you�re always on top of where your ideas came from and the latest changes when working in teams4. See OneNote 2010 in action.

Get your message out instantly
Broadcast your PowerPoint presentation to a remote audience, whether or not they have PowerPoint installed.5 The new Broadcast Slide Show feature allows you to share your presentation through a Web browser quickly without additional set up. See the PowerPoint Broadcast Slide Show in action.

Get things done faster and easier
Microsoft Office Backstage� view replaces the traditional File menu to give you a centralized space for all of your file management tasks, such as the ability to save, share, print, and publish. The enhanced Ribbon across Office 2010 applications lets you access commands quickly and customize tabs to personalize the experience to your work style.

Access work across devices and platforms
Enjoy the freedom of using Office 2010 from more locations on more devices. When you use Office 2010, you�re getting the familiar and intuitive Office experience across PCs, Smartphones, and Web browsers on the go.


Microsoft Office 2010 Professional Plus X86-X64 SP1 System Requirements:
System = Pentium 4 CPU 1.7 GHz
RAM = 1 GB
Size = 608 MB
Display = 1024 � 768 or Higher Resolution Monitor; 1024 � 576 or Higher
OS = Windows XP with Service Pack (SP) 3 (32-bit), Windows Vista with SP1 (32-bit or 64-bit), Windows Server 2003 R2 (32-bit or 64-bit) with MSXML 6.0 installed, Windows Server 2008 (32-bit or 64-bit), Windows 7 (32-bit or 64-bit). Terminal Server and Windows on Windows (WOW) (which allows installing 32-bit versions of Office 2010 on 64-bit operating systems) are supported.


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Tuesday, December 16, 2014

Real Warfare 1242 Game


Real Warfare 1242 Game Play Overview:
Russia during the XIII century was a huge state, much larger than any other European country. Split by internal conflicts, and yet standing strong against numerous outer threats, it was attacked by the infamous Mongol Horde. They came suddenly and pierced through the country like a blazing arrow. The native people fought valiantly, led by a fierce warrior and prince, Prince Alexander Nevsky.

Real Warfare: 1242, is a realistic real-time strategy game based on authentic historic events. It invites you to experience the glorious times of princes, knights and vast battles. The player's goal is to direct Alexander
Nevsky through meticulously recreated historic battlegrounds and achieve the greatest of victories by repelling the attacks of Teutonic and Swedish knights, bringing Lithuania to peace and eliminating every single
invader in 1242.                      

The engine incorporates state-of-the-art technologies used in  
real-time strategy titles
Vivid, life like real-time graphics                             
Carefully maintained historic setting                           
Vast territories to conquer and control                        
Significant level of depth and in-game freedom
Improved unit animation(with the transition to motion capture)


Real Warfare 1242 Game System Requirements:
Minimum System Requirements:
Operating System : Microsoft Windows XP Service Pack 2 / Windows Vista
Processor : Intel Pentium IV 2.0 at GHz / AMD Athlon 2000+
Video Card : 128 MB VRAM � nVidia GeForce MX400 / ATI Radeon 8500 or better
Memory : 512 MB RAM
Hard Disk : 3 GB of free Hard Drive space
Sound : DirectX compatible sound card
Direct X : 9.0
Controls : Keyboard & Mouse
Installation : DVD-ROM

Recommended System Requirements:
Operating System : Microsoft Windows XP Service Pack 2 / Windows Vista
Processor : Intel Pentium IV at 3.2 GHz or Intel Core 2 Duo at 1.6 GHz / AMD Athlon 3000+
Video Card : 256 MB VRAM � nVidia GeForce 7900 / ATI Radeon X1900 or better
Memory : 1.5 GB RAM
Hard Disk : 3 GB of free Hard Drive space
Sound : DirectX compatible sound card
Direct X : 9.0
Controls : Keyboard & Mouse
Installation : DVD-ROM


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Friday, December 12, 2014

Hard Reset Extended Edition Game



Hard Reset Extended Edition Game Overview:
In the only remaining human city of Bezoar, Major Fletcher, an Army Combat Veteran and soldier of the CLN, is dragged into a conflict between two of mankind's greatest enemies. He is to discover that nothing is what it seems to be.

Hard Reset is an action-packed, single-player shooter for the PC. With over-the-top destruction, loads of enemies, great weapon variety and a beautifully realized cyberpunk setting, Hard Reset is sure to shake up the shooter scene.

Features:
  • A haunting cyberpunk / dark sci-fi setting
  • Fast-paced, old-school shooter gameplay
  • Hordes of enemies to destroy
  • Epic boss fights
  • A deep, experience-based weapon upgrade system
  • High-fidelity graphics with full dynamic lighting
  • Extensive use of physics and dynamic environments

Hard Reset Extended Edition Game System Requirements:
CPU: Intel Quad Core 2.3 GHz / AMD Phenom II x4 2.5 GHz
RAM: 3 GB
VGA: 512 MB NVIDIA GeForce 9800 GT / ATI Radeon HD 4870 or better
DX: DirectX 9.0c
OS: Windows XP/Vista/7
HDD: 4 GB free hard drive space
Sound: DirectX Compatible



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Wednesday, December 10, 2014

Fantastic 4 Game



Fantastic 4 Game Overview:
Fantastic 4 Game suffers from imprecise controls, a lackluster presentation, a few bugs, and other issues that make it difficult to recommend.

Fantastic 4 is a beat em up based on a movie of the same name, which is in turn based on a comic book series created by Jack Kirby and Stan Lee. The game takes some cues from X-Men Legends in that you can quickly switch between up to four different heroes and upgrade their abilities as you battle your way through Dr. Doom�s legions of robots and other monstrous foes and minibosses. Unfortunately, the game suffers from imprecise controls, a lackluster presentation, a few bugs, and other issues that make it difficult to recommend.

You�ll control anywhere from one to all four of the titular heroes in each level.
In the game, you�ll control four different heroes (hence the name), each of whom has unique powers and abilities. Mr. Fantastic is able to stretch and deform himself, which allows him to reach far-away objects and attack enemies from a great distance. The Invisible Woman is a relatively weak hand-to-hand fighter, but she can turn invisible and perform abilities that freeze opponents in place. The Human Torch is extremely fast and can ignite enemies, while the Thing is a large brute who can dish out tons of damage, as well as take it. All four heroes won�t be available to you at all times. In most of the levels you�ll be limited to only one or two characters, as the game�s storyline will often depict the foursome splitting up and taking on tasks in parallel. Switching between heroes can be done quickly by tapping on the D pad in the console versions of the game, while in the PC version, each character is mapped to a key.

Each character has three special cosmic powers that can be unleashed with double button presses, as well as combo moves that can be done by pushing the two attack buttons in different orders. Unleashing a cosmic power is quicker and easier than performing a combo, but these cost energy, which recharges slowly or can be replenished from broken items or defeated foes. If you play your cards right, you can recharge as much energy as you use, so in enemy-rich areas, it�s possible to unleash one cosmic power after another, making them somewhat imbalanced. There are other interesting aspects to the fighting system, such as the ability to grapple or combo-grapple with your teammates.

Fantastic 4 Game System Requirements:
System= Pentium IV CPU 1.4 GHz
RAM= 256 MB
Video Memory= 64 MB
OS= Windows 98, XP, 2000, NT, Vista, Windows 7 and Windows 8



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